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The Biggest Gaming Disappointments of 2014

By GamersRex → Tuesday, January 6, 2015













The Delays

Year 2014 was fulled with highly-touted AAA titles.


Presently, 5 of the most anticipated games of 2014 were delayed to 2015, and not only that, we also saw some troubled launches of 2014.


Some of the games which were thrown out of the year 2014 were :-



- The Witcher 3: Wild Hunt
- Batman: Arkham Knight
- Battlefield Hardline
- The Order: 1886
- Quantum Break
- The Division
- Mad Max
- Evolve

But it would be better to wait for a good release (hopefully) than to get a troubled one early.




Assassin's Creed: Unity

The game was claimed to be the biggest, boldest and most ambitious Assassin's Creed experience ever but what we got was one of the most broken.


Even Ubisoft believed that they kicked the reputation of the Assassin's Creed franchise.


Issues were not only related to performance, but to graphics as well ! Fans were welcomed with big updates to fix several problems.


But we can't get our hopes down with Assassin's Creed yet, its their first ever next-gen title, so we can hopefully expect the next upcoming highly anticipated Assassin's Creed: Victory to be better than Unity.


Believe it or not, we love to play Ubisoft Games !




Grand Theft Auto Online


Rockstar's Grand Theft Auto V was one of the best selling games when it first released in 2013. But for players hoping to see the GTA series taking a step forward into more focused multiplayer experience world we now occupy, it was Grand Theft Auto Online that held the real promise.


But unfortunately, a troubled launch was just an appetizer for the lengthy wait ahead.



The Online Heiests - complex jobs to be carried out with friends (the top-most priority for fans) was promised on a nearly monthly basis, but we waited for a year and still the release isn't even close. But we have the next-gen version with first person mode, isn't it ?



The thing about "Next-Gen" !

Sony and Microsoft kept console gamers waiting with enough promises and lofty goals and features to make it almost seem worth the wait. 


The imaginative ideas they promoted, Xbox One and PS4 were touted much for the hardware they contained within. Better visuals, better story, better online features.


Now since, Xbox One and PS4 passed 1 year since their launch, its becoming clear that consumers were sold on potential, not products. Promised features are still delayed, disastrous launches for next-gen games intended to show the power of the system's online architecture.


Some so called next-gen games were simply shipped with issues intact while games like NHL 15 ended up cutting entire modes and standard content just to make its next-gen release.




Destiny

The most pre-ordered new IP in history became the best-selling new IP in history while fooling all its fans.


Many of the fans expected so much from this and believed that it would be a successor to Halo. But when people got to playing the game, they realized, it was no Halo successor in ways that deeply mattered to Bungie's fans.


The true thing about Destiny was then revealed. The reviews of the game alone proved that it was far from the "genre-reinvention" promised.


It would have been better to concentrate on maintaining most of the genre's trappings and strengths than to promoting the game as "well-built".


Source: GameRant

Ubisoft's next Assassin's Creed title - Victory confirmed for 2015 !

By GamersRex → Wednesday, December 3, 2014


Ubisoft's Next Big Release in the Assassin's Creed franchise is Assassin's Creed: Victory, set in the 19th Century of Victorian England which looks amazingly beautiful !

Ubisoft stated that Assassin's Creed: Victory will be the only "main" Assassin's Creed title for 2015 which will take us through the dirty back alleys and rattling stagecoaches of London during the Victorian era, a historical period that fans have wanted to see in an Assassin's Creed game for quite some time now.


Ubisoft will be releasing this big AC title only on the current-gen systems - PC, XBOXONE, & PS4, while leaving PS3 & XBOX360 behind.

Its the first ever Assassin's Creed game led by a new team - Ubisoft Quebec.


The seven minutes "target gameplay footage" video leaked to Kotaku demonstrates what Ubisoft's dev team expects from the upcoming Assassin's Creed game.

The video is surprisingly slick and could pass for an E3 presentation, and although it may not represent what the final game looks like, the beginning of the video proclaims that it was produced entirely in Anvil, Ubisoft's Assassin's Creed engine. In other words, it wasn't pre-rendered. It seems to be run by the same Anvil engine as seen in Unity, the best looking incarnation so far !


There's no release date revealed by UBISOFT yet, but here's what Ubisoft says for the leaked information about Assassin's Creed: Victory (from PCGAMER) :-

"It is always unfortunate when internal assets, not intended for public consumption, are leaked. And, while we certainly welcome anticipation for all of our upcoming titles, we're disappointed for our fans, and our development team, that this conceptual asset is now public. The team in our Quebec studio has been hard at work on the particular game in question for the past few years, and we're excited to officially unveil what the studio has been working on at a later date. In the meantime, our number one priority is enhancing the experience of Assassin's Creed Unity for players."


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Source: Kotaku

Ubisoft's The Crew can't be played without internet connection !

By GamersRex → Sunday, November 30, 2014


Ubisoft is all set to release its Next-Gen Racing Game - The Crew

A Need for Speed-like street racing game with a ton of singleplayer and multiplayer options, set on a ridiculously massive map that spans from Los Angeles to New York City. 

But the game is in "Always-Online" mode. You need a permanent network connection to play this game ! Whether you play on console or on PC, you'll need an internet connection to play. 

Creative Directory, Julian Derighty added :- 

"Our approach to that is this is a living world," Gerighty said. "We don't really see the point of offline. Did you ever play World of Warcraft? So World of Warcraft, you don't play offline. It doesn't mean you can't play by yourself—when I played World of Warcraft, I played it for about twelve months, single-player only, without talking to anyone. That's our approach." 

What would happen if your network goes down while playing the game ? 

"They won't be able to save the game, unfortunately," Derighty said. "All our saves are server-based, it's one of those things that this new generation… it's just like World of Warcraft. If the internet connection goes on World of Warcraft, that's it, your saved game goes. It's one of the unfortunate side-effects, but I think [we're] going to a world where the experiences demand that." 

He emphasized that the single-player story can be played all by yourself… as long as you have an internet connection. "It just becomes that much more interesting if you're connected, and the world around you is living, with other drivers and potential encounters."

Images Source: GamesPressure